CASTLE of secrets - GIF gallery
Quick-Attacks: tapping an enemy would have the Knight attack the enemy if he was in range; otherwise he would walk until in range then attack.
Aimed-Attacks: tapping and dragging the Knight would activate a targeting overlay to let the player aim his attack. It operated similar to a slingshot so the player's finger wouldn't hide his intended target and would slow down time to give him time to aim properly.
Interaction: tapping objects would interact with them in a contextual manner. In this example, the Knight could pick-up a light source, carry it around and use it as a weapon (by throwing it).
Health Indicator: to reduce clutter on-screen, the prototype featured a health system similar to Ghouls & Ghost where the Knight lost equipement when falling under certain health thresholds. He could later walk on it to retrieve it to gain his lost health.

Spear attack

Mace attack

Damage - losing then picking up shield

Picking up light orb

Movement

Throwing light orb

Stunning monster using light orb

Using light orb as a diversion